Mac users will need to enter their license key (via the Help menu inside AC3D), if they’ve not run a recent 64-bit Beta. Using a combination of Extrude, Thicken and Extrude-edges (Vertex menu), it’s now easier to add extra surfaces without introducing unwanted additional geometry.įor a full list of other changes, see the ‘changes’ list that comes with the AC3D installerĪC3D will let you know if you need to upgrade your license. You can choose the direction of thickness (in, out, both) and specify a final thickness for the shape.Įxtrude has now been simplified. The new Thicken function (Object menu) adds the powerful ability to turn single layer objects into fully-shelled 3D objects with a defined ‘thickness’. In this case, front and side mappings made the valid areas appear. It’s then just a case of mapping these so that they map onto a valid area on the texture. If there are any badly textured surfaces, they will be selected in AC3D so you can easily see where they are.Īny Surfaces with bad texture mapping will usually appear in AC3D’s Texture Coordinate Editor as either lines or single points: Simply switch to Surface select-mode and then choose menu Edit->Select-Surfaces->with degenerate-UVs. Surfaces with degenerate UVs highlighted in X-PlaneĪC3D 8.3 includes a function to select all surfaces which have “degenerate UVs”. These are generally caused by “degenerate UVs” – essentially texture coordinates that don’t map to a valid area on the texture/normal map. Problem areas can show up as blank areas or fuzzy moving pixels – “marching ants”. Sometimes, problems will only reveal themselves in a final application that’s displaying your 3D model, and then only on some, but not all, graphics cards. When there are problems with a texture-map they can be very hard to spot. Supported image types (textures/ background)ĭegenerate UVs? Are your textures causing “marching ants”? The number of image formats has also been extended. Some of the existing file format support has been updated so that models load faster. – import EVEN MORE formats for 3D geometry and images (textures)ĪC3D is now 64-bit so that you can enjoy working on larger models (requires a 64 bit operating system).ĪC3D 8.3 imports a huge number of 3D file formats. I also included this free tutorial with the 3D models mods package that I created for the screensaver (it includes 75 3D models for the screensaver) that is also available freely there in my Deviantart gallery.– edit larger, more complex models with the new 64-bit AC3D
The AC3D screensaver program is freely available at:
#Ac3d work how to
Transparencies for example are a bit tricky and I will tell you how to correct problems with that completely and many other important things like how to deal with the problems that you will likely encounter with the textures and how to make the colors look correct in the screensaver cause if you don’t set them in a specific way they will render very grayish and ugly. It is not hard to do them but they must follow some specific guidelines that will make them work correctly and you don’t have to go figuring out how to do this properly (it can take several hours or more) cause I already did all that work for you.
#Ac3d work pdf
This PDF tutorial will tell you how to create 3D models with Blender 2.63a correctly so they can be used with the freely available AC3D 3D screensaver program from Inivis.